Category Archives: events

Virtual session handout – Sylvia Martinez

Sylvia Martinez – Session Resources 

Making in the classroom is not a shopping list or a special place, it’s a stance towards learning.

Martinez Handout PDF for download

Presentations, webinars, and blog at sylviamartinez.com

Making in Education Resources

Invent To Learn: Making, Tinkering, and Engineering in the Classroom by Sylvia Martinez and Gary Stager. Called, the “bible of the Maker Movement in schools,” Invent to Learn has helped thousands of educators embrace the tools, technology, and mindset of the “Maker Movement” in learning spaces. The website contains resources, links, recommended books, workshop handouts, and more.  www.InventToLearn.com

Invent To Learn is available at Amazon.com in print and e-book format.

bookstore
Recommended books for making in education

Getting Started with Making in Education

Girls and STEM Resources

I believe that there are many good things happening to support gender equity in STEM education, however, there are many things left to do. This presentation offers a view from K-12 through college to the job market with recommendations about what’s working and what still needs to happen. Extensive resource list included.

Other books from Constructing Modern Knowledge Press (cmkpress.com):

  • Meaningful Making: Projects and Inspirations for Fab Labs and Makerspaces – Stanford University FabLearn Fellows share their projects and ideas for making in classrooms, libraries, and makerspaces around the world.
  • Super Awesome Sylvia’s Project Book: Super-Simple Arduino – Learn about electronics and programming from 14- year-old web sensation Super-Awesome Sylvia.
  • The Invent To Learn Guide to Fun – Step by step instructions for creative, whimsical projects by educator Josh Burker
  • The Invent To Learn Guide to 3D Printing: Recipes for Success – Educational projects using your 3D printer by education pioneer David Thornburg.

The Professional Learning Event of the Year!

Constructing Modern Knowledge, July 12-15, 2016,  is a minds-on institute for educators committed to creativity, collaboration and computing. Participants will have the opportunity to engage in intensive computer-rich project development with peers and a world-class faculty. Inspirational guest speakers and social events round out the fantastic event.

More information at ConstructingModernKnowledge.com

Bring Sylvia Martinez and Gary Stager to your school, organization, or conference!

Professional development, workshops, and consulting are available. See our calendar of events or choose from topics.

Stay in touch – subscribe to the Invent To Learn email newsletter.


Equity and Diversity in Making – FabLearn 2015

FabLearn 2015 – September 26th – 27th, 2015 – Stanford University

Don’t miss the 5th year of FabLearn – the premier conference on making in education. This year’s theme –  “Equity and Diversity in Making”.  Come join the conversation – or submit a presentation proposal!

FabLearn 2015 invites submissions for its fifth annual conference, to be held on September 26-27, 2015 at Stanford University. FabLearn is a venue for educators, policy-makers, students, designers, researchers, students, and makers to present, discuss, and learn about digital fabrication in education, the maker culture, and hands-on, constructionist learning. We are seeking submissions for:

– Research papers (full and short papers)

– Demos (projects, curricula, software, or hardware)

– Workshops and tutorials

– Student Showcase Panel (for middle and high-school students to show their projects or share rich learning experiences)

– Educator Panel (for educators to share best practices and experiences)

Deadlines

All submissions are due by July 18, 2015 by 11:59pm (Pacific Daylight Time). All applicants will be notified about decisions on the first week of August.

My favorites list for classroom making and makerspaces at ISTE 2014

sylvia 21st century learningThe International Society of Technology in Education (ISTE) conference is right around the corner – June 28 – July 1, 2014 in Atlanta, Georgia. It’s the biggest US-based event for K-12 educational technology, and people from around the world will be there to see the latest stuff and to hear the newest ideas for technology and computers in education.

This year there is a big focus on “making” in the classroom – which I’m glad to be a part of! Last year it felt pretty lonely to be one of the only speakers talking about it. But this year, there are numerous events and sessions about making, maker education, and many hands-on and PBL sessions as well.

I’ve created a “favorite list” of some of the conference sessions and Maker “Playgrounds” happening at ISTE. Unfortunately, I can’t figure out a way to share it from their site, but here they are with just an old fashioned copy/paste! Even then, the links don’t work and even if I was ambitious enough (I’m not) to try to relink them, the sessions are in popup boxes so they don’t have unique links. A missed opportunity, I think, ISTE. As Oprah knows, favorites are meant to be shared! Here is a link to the ISTE program search for you do-it-yourselfers.

Friday, June 27

Hack Education (I’ll be here!)
Friday, June 27, 8:00 a.m. – 5:00 p.m.
GWCC B303/304

Mobile Mega Share (I’ll be here!)
Friday, June 27, 2:00 p.m. – 6:00 p.m.
GWCC A411

Saturday, June 28

DON’T MISS! –> Invent To Learn@ISTE 2014 workshop – robots, programming, electronic papercraft and sewing, 3D printing, and much more (plus lunch), lead by Sylvia Martinez and Gary Stager. Don’t miss out, registration is limited (not an ISTE sponsored event).

Sunday, June 29

Technology transforms pedagogy: Combining the tools and the vision
Sunday, June 29, 11:00 a.m. – 12:00 p.m.
GWCC B303/304

Student tech leaders to support digital transformation
Sunday, June 29, 11:00 a.m. – 1:00 p.m.
GWCC Murphy Ballroom Galleria, Table 5

Genius hour 20% time: Best practices inspire creativity not chaos (I’ll be on this panel)
Sunday, June 29, 12:45 p.m. – 1:45 p.m.
GWCC Sidney Marcus Auditorium

Designing your makerspace
Sunday, June 29, 2:00 p.m. – 4:00 p.m.
GWCC Murphy Ballroom Galleria, Table 9

Digital Harbor Foundation Tech Center: Inner-City Baltimore Youth Makerspace
Sunday, June 29, 2:00 p.m. – 4:00 p.m.
GWCC Murphy Ballroom Galleria, Table 41

The Maker Movement: Interactive electronics without programming
Sunday, June 29, 2:00 p.m. – 4:00 p.m.
GWCC Murphy Ballroom Galleria, Table 2

Invent to learn: Making, tinkering and engineering in the classroom (Gary Stager)
Sunday, June 29, 2:30 p.m. – 3:30 p.m.
GWCC B312

STEM in K-5: Beebots to WeDo!
Sunday, June 29, 2:30 p.m. – 3:30 p.m.
GWCC B309

Monday, June 30

Build your world: Mobile makerspace at the Mobile Learning Playground (I’ll be here – speaking towards the end)
Monday, June 30, 9:30 a.m. – 1:00 p.m.
GWCC Building B, Level 3 (near Room B313)

School 2.0: Where are we headed
Monday, June 30, 10:45 a.m. – 11:45 a.m.
GWCC B309

Student engagement: Best practices for inquiry-driven, project-based strategies
Monday, June 30, 12:30 p.m. – 1:30 p.m.
GWCC B406

Making sense of maker education
Monday, June 30, 1:15 p.m. – 3:15 p.m.
GWCC Murphy Ballroom Galleria, Table 38

STEAM (science-tinkering-aesthetics-engineering-math): Creating a maker culture
Monday, June 30, 1:15 p.m. – 3:15 p.m.
GWCC Murphy Ballroom Galleria, Table 9

Creating a makerspace: Makey Makey and Scratch
Monday, June 30, 12:30 p.m. – 2:00 p.m.
GWCC A408

Design your school’s R&D
Monday, June 30, 4:30 p.m. – 7:30 p.m.
GWCC A303

Merging mobile, makers, and science education
Monday, June 30, 5:15 p.m. – 6:30 p.m.
GWCC B405

Exploring earth and space science: Hands-on littleBits STEAM activities
Monday, June 30, 5:30 p.m. – 7:00 p.m.
GWCC A311/312

Tuesday, July 1

Maker’s Playground and agile learning environments
Tuesday, July 1, 9:00 a.m. – 1:00 p.m.
GWCC Building A, Level 3 (near Room A313)

Top 10 classroom tools of the maker movement (Sylvia Martinez)
Tuesday, July 1, 10:15 a.m. – 11:15 a.m.
GWCC Murphy Ballroom 3/4

Enriching elementary geometry curriculum with 3D printing
Tuesday, July 1, 11:45 a.m. – 12:45 p.m.
GWCC B308

ISTE Mobile Learning Network: Merging mobile with the maker movement
Tuesday, July 1, 11:45 a.m. – 12:45 p.m.
GWCC Murphy Ballroom 1/2

Educational technology and makerspaces
Tuesday, July 1, 1:15 p.m. – 2:15 p.m.
GWCC B207

Learn How to Use a 3D Printer – Right Now!
Tuesday, July 1, 1:15 p.m. – 2:15 p.m.
GWCC Tech Infrastructure Pavilion (booth 2448)

K12Online Conference – Building Learning Keynote (video)

The K12online conference is a FREE, online conference organized by educators for educators around the world interested in integrating emerging technologies into classroom practice. A goal of the conference (among several) is to help educators make sense of and meet the needs of a continually changing learning landscape.

This year, Gary Stager and I were pleased to be invited to keynote the conference strand called “Building Learning.” The neat thing about K12online is that all the sessions are archived permanently online for easy viewing.

Check it out!

Webinar archive: Top Ten Classroom Tools from the Maker Movement

Top Ten Tools of Maker Classroom.015
Not to worry, there are like 100 more slides!

Join Sylvia Martinez, author of Invent To Learn: Making, Tinkering, and Engineering in the Classroom for a fast, fun tour through the top tools and resources of the Maker Movement that are perfect for STEM classrooms and projects.

Part of the online STEMxCon – a free global conference for educators talking about STEM and more! (That’s the “x”)

Click here for archived webinar – you will see everything in your browser, start to finish!

Top Ten Classroom Tools from the Maker Movement

The Maker Movement has exploded world-wide with amazing new (and cheap!) technology to invent and create. Learn about the top tools and resources that can be used to transform STEM and STEAM K-12. This session will provide an introduction to the concepts and technology you can bring to your classroom today, including 3D printing, robots, programming options, wearable computing, conductive paint, and more.

Participants will learn about the Maker Movement and the potential to bring new tools and technology to K-12 classrooms to support hands-on learning across all grades and curriculum – but particularly STEM and STEAM. This introductory session will provide information and resources across a wide range of tools and technology that can revolutionize learning. It will also cover the pedagogy of how to create engaging projects that meet the new expectations of the Common Core and Next Generation Science Standards for more authentic, hands-on learning, critical thinking, and problem-solving. The top tools and technology will be presented, each with a quick overview and classroom project ideas, plus links and resources for additional exploration after the session.

The tools and technology covered will include:

  • 3D printing
  • Fablabs and makerspaces
  • Programming
  • MaKey MaKey
  • E-textiles
  • Wearable computers
  • Arduino
  • Raspberry Pi
  • Conductive paint
  • Electronics
  • Sensors
  • Robotics
  • Things not even invented yet!

Click here for archived webinar – you will see everything in your browser, start to finish!

Top Ten Tools of the Maker Movement for Classrooms at Global 2013 STEMx this week!

The Global 2013 STEMx Education Conference is the world’s first massively open online conference for educators which focuses on Science, Technology, Engineering, Math, and more. The conference will be held online, around the clock, over the course of three days, September 19 – 21, 2013, and will be free to attend! Recordings will be available if you miss the live event.

STEMxCon will be a highly inclusive and engaging event that will encourage primary, secondary, and tertiary (K-16) students and educators around the world to share and learn about innovative approaches to STEMx learning and teaching.

Register as a member of this conference network to be kept informed!

I’ll be presenting on Friday, September 20 on the Top Ten Classroom Tools from the Maker Movement

Click here for a webpage that gives you the direct links to all the sessions in your local time zone.

Full Session Description:

The Maker Movement has exploded world-wide with amazing new (and cheap!) technology to invent and create. Learn about the top tools and resources that can be used to transform STEM and STEAM K-12. This session will provide an introduction to the concepts and technology you can bring to your classroom today, including 3D printing, robots, programming options, wearable computing, conductive paint, and more.

Participants will learn about the Maker Movement and the potential to bring new tools and technology to K-12 classrooms to support hands-on learning across all grades and curriculum – but particularly STEM and STEAM. This introductory session will provide information and resources across a wide range of tools and technology that can revolutionize learning. It will also cover the pedagogy of how to create engaging projects that meet the new expectations of the Common Core and Next Generation Science Standards for more authentic, hands-on learning, critical thinking, and problem-solving. The top tools and technology will be presented, each with a quick overview and classroom project ideas, plus links and resources for additional exploration after the session.

The tools and technology covered will include:

  • 3D printing
  • Fablabs and makerspaces
  • Programming
  • MaKey MaKey
  • E-textiles
  • Wearable computers
  • Arduino
  • Raspberry Pi
  • Conductive paint
  • Electronics
  • Sensors
  • Robotics
  • Things not even invented yet!

New York Invent to Learn Workshops – Long Island and New York City

Invent to Learn coming to Long Island and New York City!

UPDATE (10/8) – Nov 6 is SOLD OUT – new day added in NYC Nov 7.

Registration and more information can be found on the NYSCATE site

NTMI robotovember 4 Half Hollow Hills CSD, Long Island

November 6 SMART Headquarters, Manhattan, NYC

Join colleagues for a day of hard fun and problem solving at the Invent To Learn Workshop— where computing meets tinkering and design. The workshop begins with the case for project-based learning, making, tinkering, and engineering. Next, we will discuss strategies for effective prompt setting. You will view examples of children engaged in complex problem solving with new game-changing technologies like 3-D printing, robotics, and programming and identify lessons for your own classroom practice. Powerful ideas from the Reggio Emilia Approach, breakthroughs in science education, and the global maker movement combine to create rich learning experiences.

Participants will have the chance to tinker with a range of exciting new low- and high-tech construction materials that can really amplify the potential of your students.

You will learn:

* How new tools and technology can reinvigorate Project-Based Learning

* Best classroom practices for integrating maker technology

* How to plan engaging projects based on the TMI design model

* How to choose the technologies with the maximum learning impact

* How to make the case for making, tinkering, and engineering

Fabrication with cardboard and found materials, squishy electronic circuits, wearable computing, Arduino, robotics, and computer programming are all on the menu. Bring a laptop and your imagination. We’ll supply the rest (craft materials, art supplies, construction elements). Invention is the mother of learning!

This workshop is suitable for all grades and subject areas.

Registration and more information can be found on the NYSCATE site

An optional added value – the Invent to Learn Starter Kit!

The Invent To Learn Starter Kit includes everything you need to explore even more exciting “making” opportunities after the workshop is complete. The kit comes in a handy “Invent To Learn” backpack and includes:
  • Invent To Learn book
  • Makey Makey Kit – “The Invention Kit for Everyone”
  • Squishy Circuits Kit
  • Wearable computing – ProtoSnap LilyPad Development Board and supplies 
  • Arduino Inventor’s Kit – includes Arduino, breadboard, parts, and a full-color Beginner’s Guide to build 10 computer-powered inventions
  • Cardboard Invention Kits from Makedo and Rollobox
  • Conductive Greeting Card Kit
  • Electronic parts and batteries to complement these supplies

Invent To Learn – The Australian Tour!

Invent To Learn Keynotes and Workshops – Australia Aug/Sept 2013

ELH SchoolTech 2013 – Lorne (18-120 Aug) Sylvia will keynote ELH and participate in several critical conversations on Making in Education and Student Leadership.

Invent To Learn – Ballarat (26 Aug) – Join Gary and Sylvia for a full-day hands on workshop hosted by Ballarat Grammar School.

Invent to Learn Adelaide (Sept 2) – Join Gary and Sylvia for Invent To Learn at Immanuel College for a hands-on day of fun and invention!

Invent To Learn – Brisbane Catholic Education Office ( 4 Sept) – Contact for information.

Invent To Learn – Sydney (6 Sept) – Join Gary for a full-day hands-on workshop at the Macquarie ICT Innovations Centre, North Ryde.Inv

Electrifying Children’s Mathematics – Melbourne 10 Sept – Gary will host a day of exploring authentic maths thinking and learning with computers.

Invent to Learn Workshop Description

Join colleagues for a day of hard fun and problem solving — where computing meets tinkering and design. The workshop begins with the case for project-based learning, making, tinkering, and engineering. Next, we will discuss strategies for effective prompt setting. You will view examples of children engaged in complex problem solving with new game-changing technologies and identify lessons for your own classroom practice. Powerful ideas from the Reggio Emilia Approach, breakthroughs in science education, and the global maker movement combine to create rich learning experiences.

Participants will have the chance to tinker with a range of exciting new low- and high-tech construction materials that can really amplify the potential of your students.

3d-invent-to-learnYou will learn

  • How new tools and technology can reinvigorate Project-Based Learning
  • Best classroom practices for integrating maker technology
  • How to plan engaging projects based on the TMI iterative design model
  • How to choose the technologies with the maximum learning impact
  • How to make the case for making, tinkering, and engineering

Fabrication with cardboard and found materials, squishy electronic circuits, wearable computing, Arduino, robotics, and computer programming are all on the menu.

Bring a laptop and your imagination. We’ll supply the rest (craft materials, art supplies, construction elements). Invention is the mother of learning!

This workshop is suitable for all grades and subject areas.