Climbing up the charts!

Here’s a video of my NECC 2009 session: 30 Years Later: The Best Technology Professional Development

It’s rocketing up the charts of “most popular “videotaped sessions from NECC 2009 with a huge 96 views!!! I can’t wait for my NECCY award 😉

See other popular videos at www.istevision.org

Sylvia

Sharing success stories from Eastside High

This note in from Dr. Sandy Wagner, long-time advocated of technology in education and currently helping out as a math tutor at Eastside Preparatory School in East Palo Alto:

“This article in the San Francisco Chronicle and the accompanying video describe the school in East Palo Alto where I have been tutoring for four years.  Eastside is a result of creative genius and hard work; it had to be invented and the existing models were scarce.  The story is impressive – Chris Bischof, a basketball fanatic in high school, found the best pickup games were in East Palo Alto, which once led the nation in per capita murders. When he was heading off to Stanford Chris realized that none of his ball playing friends was going anywhere.  That simple observation became the focus of his undergraduate career, and led him to that first meeting with eight students about 13 years ago.”

Eastside Succeeds By Focusing on Students – San Francisco Chronicle, June 11, 2009

Sandy goes on, “There are some phrases in the article that make the whole thing sound simple, that anyone could do it: “believing in students helps them find success”, “the school appears to brush aside any doubt that closing the achievement gap can be done.”  The important quote is a modest one from Chris, who really deserves a MacArthur ‘genius’ grant or at least national recognition – “it’s the full package – that’s what it takes.”  If anyone wonders why a nearby high school with similar goals and student body, and the support of Stanford University, just flounders along, it’s because this is not a simple thing that can be achieved with slogans and college pennants hanging on the walls.”

Sandy has hit on some of difficulties of communicating why school models differ. It’s difficult to explain how slogans don’t translate to success, when slogans are such compact little devices. In contrast, subtle, complex human interaction takes too long to explain, much less to actually do.

The article mentions some features of the school.  Here are more contents of “the full package”:  There is a large room reserved for tutoring by volunteers, and tutoring time is built into each day. There is a modern computer lab and complete connectivity throughout the school, but no library.  Teachers are remarkably dedicated to the school’s mission – their regular day is 8 to 5 with kids.  Advanced Placement classes, including calculus, advanced biology, and physics, are in each student’s program.  All students reach at least pre-calculus.  Every incoming student takes summer school to get up to speed in math and writing.  Every senior spends 6 weeks at the summer “boot camp” in preparation for all phases of the college admission process.  Every student takes Spanish; those who already speak it take courses to prepare them for AP Spanish.  All students take art and music and show their work in public exhibits and concerts at the school.  A full time staff member is dedicated to staying in touch with graduates during their college years.  Every senior does a research project that is presented, quite professionally in my experience, to a panel of teachers.  All this is provided tuition-free.

This school does sound like a fabulous, caring place, but there are places with great facilities that fail miserably to serve their students. There are so many lessons to be learned here, but I think the big one is, “…the full package–that’s what it takes.” Tinkering around the edges won’t work, nor will slogans about how different things will be. Sandy says, “it had to be invented” not because good schools don’t exist, but because real innovation can’t be checked off a shopping list or slapped together from parts and pieces. Sharing models, and going beyond the superficial is important to help all the other future Eastsides and future Chris Bischofs of the world. People have the power to reinvent education, we just need to share success stories, ideas, and why the hard work is worth it.

Sylvia

Tinkering with Twitter

By now you’ve probably heard of Twitter, the latest techno-craze taken up by those-in-the-know, celebrities, and well, me too. It’s so popular that the inevitable “it’s not so great” stories are now making their way into the news. According to this Harvard study (link from BBC news) Twitter hype punctured by study, “…most people only ever “tweet” once during their lifetime…”

“Based on the numbers, Twitter is certainly not a service where everyone who has seen it has instantly loved it,” said Bill Heil, a graduate from Harvard Business School who carried out the work.

That quote alone got me thinking. Since when does everyone have to love the same thing instantly and do things in exactly the same way. Oh, right — school.

A couple of months ago I wrote two posts on the subject of tinkering that have probably gotten me the most (offline) comments of anything I’ve written. Technology Literacy and Sustained Tinkering Time and Tinkering as a mode of knowledge production in a Digital Age.

Part of the magic of tinkering is that everyone does not do the same thing, that people can easily pick up tools and materials (digital or otherwise) and quickly do something that is personally engaging.

Hurray for Twitter for making it so easy to try out, so easy to decide if it’s right (or wrong) for you. Hurray for a world where you can twitter about lunch and twitter to save your country.

Are there parallels to learning?

In some ways, yes… especially for technology, making simple tools available means people (students and teachers) can try them out and find immediate uses. Or discard them quickly. They have a low barrier to entry. Twitter fits this bill nicely.

In some ways, no… education is about asking youth to find their passion and make meaning of the world, without making them hate it. Even if it takes effort to push them into it, even if it takes a caring, persistent adult to show a youth that that passion does indeed exist. Tools that offer a high ceiling, a potential to go further than you ever thought possible, to create, to creep into complexity, to explore a craft deeply, meet this need. That’s not Twitter, nor most of the Web 2.0 world.

Tools that offer both are indeed extremely rare and valuable.

Sylvia

New report from the EU on Games in Schools

A new research report – How are Digital Games Used in Schools has just been released by a group called European Schoolnet, a consortium of 31 ministries of education in Europe. This study was sponsored by the Interactive Software Federation of Europe , representing companies in the interactive software industry.

How are Digital Games Used in Schools covers  the use of games in schools in Europe: video games, computer games, online games that run on consoles, computers, handhelds or mobile phones.

Full report (180 page PDF) – English version
Synthesis report (40 page PDF) – English version

The researchers interviewed over 500 teachers, 30 decision-makers, and included 6 case studies and a review of the scientific literature. They came to some interesting conclusions, both from a teaching and learning standpoint.

  • “The teachers who are involved in these practices leave nothing to improvisation in their pedagogical use of these games; on the contrary, they prepare them very carefully.”
  • “Experiments in the classroom use of games are bringing teachers together in a community of practice, and associating the whole educational community and parents around the pupils’ achievements.”
  • “Practices centred on games rehabilitate more traditional teaching tools in the eyes of the pupils.”

European Schoolnet also established a social network as part of this study for teachers interested in using digital games in the classroom.

From the conclusion – “The investigations that have been made show that electronic games favour a way of learning that is particularly in tune with the modes of learning now regarded as effective. The table below summarizes several major principles of learning that are now known and recognized. It relates them
to the characteristics of electronic games and the modes of use that they generate. The correspondences that
emerge argue in favour of a‘re-opening of the case’ [of using digital games in the classroom].”

Report table

Full report (180 page PDF) – English version
Synthesis report (40 page PDF) – English version

Sylvia

Global collaboration projects and events from iEARN

Wow, the mailbox was full this morning! Here’s some amazing opportunities from iEARN (International Education and Resource Network) to involve your students in collaborative projects with students from around the world, or for teachers to participate in learning how to integrate global projects into the curriculum. There are even more at iEARN.org. Congratulations to iEARN as they celebrate 20 years of global youth involvement in making the world a nicer place.

WALLS TALKING PROJECT. The idea is to ‘listen’ to the graffiti talk around us (on our walls, doors, desks, chairs, floors, T-shirts, schoolbags, etc.), and to record and share interesting finds. If other interested teachers and students respond by posting photos and related info, this could turn into a nice project of the wall/s/talking in our schools, streets, towns, countries, world. Sketches, squiggles, doodles and other more sophisticated street art around us is the part of public spaces usually walked by, unnoticed by most people. More information | Flickr group | Wiki

SHARE YOUR MAGICAL MOMENTS FOR A GLOBAL ONLINE BOOK. Students around the world are invited to unite in sharing their magical moments in a global online book, showing youth that their personal magical moment is part of a human web that transcends borders is of incredible human value. And, it promotes values such as compassion and tolerance. Youth from Iceland, Zambia, Belarus, Romania, Lithuania, Poland, Russia, Sierra Leone, Portugal and Denmark have posted their magical moments. View online books and find out more here.

iEARN-THAILAND HOSTS 3-DAY WORKSHOP FOR TEACHERS, JUNE 11-13, 2009. Hosted in Bangkok, Thailand, approximately 25 English Language teachers have joined together with iEARN-Thailand Co-Coordinators Sonthida Keyuravong and Patcharee Sridakum, and Tina Habib of iEARN-USA for a workshop on how to integrate iEARN global projects into their curricula. Meet them in the online Teachers Forum.

iEARN-MOROCCO (MEARN) TO HOST 16th ANNUAL iEARN CONFERENCE AND 13TH YOUTH SUMMIT IN IFRANE, MOROCCO, JULY 19-25, 2009. Innovative Technologies and Cross Cultural Dialogue For Quality Education. Participants from 45 countries are already registered: Algeria, Saudi Arabia, Bahrain, France, Brasil, Canada, Spain, UAE, USA, Japan, Mali, Mexico, Oman, Netherlands, Qatar, Romania, Russia, Senegal, Indonesia,Taiwan, Slovenia, Tunisia,Turky, Kenya, Morocco, Azerbaijan, Argentina, South Africa, Lebanon, Yemen, Israel, Belarus, Suriname, Nepal, Malaysia, Palestine, Iraq, Uzebekistan, Thailand, Pakistan, Georgia, and Poland.

Can’t make it to Morocco? Join the Conference Forum and Youth Summit Forum for ongoing discussions and updates.

Sylvia

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Join us online – student participation in building the learning environment

TONIGHT! Join us Wednesday, June 3rd, at 5pm Pacific / 8pm Eastern / 12am GMT for a panel discussion with both educators and students on the topic of Student Participation in Building the Learning Environment.

Moderator Susie Boss will lead a panel discussion with Connie Weber, Sylvia Martinez, Marcie Hull, Jane Krauss, and their students. The discussion will include:

  • How does more active participation change how students see themselves–and the wider world?
  • How can we shape learning spaces so that kids are able to take more of the lead of their own learning?
  • How can we change the culture of school so that student participation is the norm?

Date: Wednesday, June 3rd, 2009

Time: 5pm Pacific / 8pm Eastern / 12am GMT (next day) (international times here)

Location: In Elluminate. Log in here. The Elluminate room will be open up to 30 minutes before the event if you want to come in early. To make sure that your computer is configured for Elluminate, please visit the support page.

Recordings of the session will be posted within a day of the event.

Thanks to Steve Hargadon for organizing this event – see you online!

Sylvia

Library power to the user – video contest

From: Cengage Learning

Who:              Gale, part of Cengage Learning, third annual YouTube video contest
What:             $5,000 for You and Your Library

Library fans (students too!) are invited to create a video segment to promote their library and explain how it brings “power to the users” in their community or school.

The winning entry will be awarded $2,500 and an additional $2,500 will be presented to the winner’s favorite library. The videos will be featured on www.gale.com/librareo. Video entries should be no shorter than 30 seconds and no longer than 60 seconds in length.

This year’s contest, “Power to the User” Ad Madness, runs to June 1, 2009.
All entries must comply with the complete contest rules which can be viewed, along with video samples, at www.gale.com/librareo.

For more information, please contact Linda Busse at linda.busse@cengage.com.

Constructivist Celebration @ NECC 2009

Constructivist Celebration logoThe third annual Constructivist Celebration @ NECC 2009 in Washington DC is now open for registration!

Join colleagues in a daylong celebration of creativity, computing & constructivist learning on June 28th, 2009. This is the day before the National Educational Computing Conference (NECC) in Washington, DC starts.

The Constructivist Celebration is an opportunity for you to let your creativity run free with the world’s best open-ended software tools in a great setting with enthusiastic colleagues who share your commitment to children, computing, creativity and constructivism. You might think of this stimulating event as a spa day for your mind and soul!

The day kicks off with a keynote, by Gary Stager “What Makes a Great Project?,” and a presentation by Melinda Kolk on unleashing student creativity.

Then you will enjoy five hours of creativity on your own laptop using software provided by consortium members FableVision, Inspiration, LCSI, and Tech4Learning. Representatives of SchooKiT and Generation YES will also be on-hand to assist.

The day ends with an inspirational talk by best-selling author, illustrator, animator and software developer, Peter Reynolds and an opportunity to reflect on the day.

The Constructivist Celebration is an incredibly affordable event for you and your colleagues. $35 gets you hundreds of dollars worth of open-ended creativity software, a great lunch and the day’s activities.

The Constructivist Celebration @ NECC
June 28, 2009, 9:00 – 4:00 PM
Sidwell Friends School
Washington, DC

Find out more and register today at:

http://www.constructivistconsortium.org

Register today! Space is extremely limited and this event was completely sold out last year.

Sylvia