What a girl wants: Self-directed learning, technology, and gender

[A version of this post appeared on the website: Engaging Modern Learners in a compilation of articles on self-directed learning.]

In my recent book, Invent To Learn: Making, Tinkering and Engineering the Classroom, there are many stories shared by teachers about how to create opportunities that support self-directed learning in their classrooms using modern technology. This one is from Maryann Molishus, a teacher in Pennsylvania who has taught both second and fifth grade.

“What do you want to learn and how do you want to share it with the class?” This is how I began second grade for many years. The ideas would start off ordinary. “I want to learn about tigers, and I will write a book about them.” Then, there would continue to be requests to make a variety of animal books. Eventually there would be a child who seemed to want to challenge me – did I really mean ANYTHING? “I want to be a book critic and make my own television show,” or “I want to be a scientist, mix things up, and see what happens,” or “I want to make a video game.” There would be a collective gasp. Surely that’s not what I meant. But, I’d casually write down the requests, give a nod, and continue on with more requests until the animal book authors would begin asking to change their ideas to less traditional projects. It happened every year. And knowing that students, both in second and in fifth grade, are surprised by what they can do means that each year my goal is always to make what seems to them to be the extraordinary the norm for my classroom.”

This may seem like a simple brainstorming process, but in fact, this is a carefully planned scaffolding technique for encouraging self-directed learning. The teacher’s role is to help students move past what they know school usually asks of them and take a chance on something that they really want to do. Her seemingly “casual” acceptance of any idea is powerful pedagogy. It makes it less risky for students, all kinds of students, to come up with ideas that are more personal. It is a way to start children on a path towards owning their own learning and challenging themselves to do the extraordinary.

The decision to make self-directed learning a priority in a learning organization means asking a lot of hard questions.

  • What does “self-directed learning” mean?
  • Is this something that will be infused into all classes and subjects?
  • Is it just for some kids? If so, which kids?
  • If the students are learning by themselves, what do teachers do?
  • What is it about the organization that currently supports self-directed learning and how can we build on those strengths?
  • On the other hand, what existing practices and processes discourage or even prevent self-directed learning?

As you ask and answer these questions, one issue that should shape your approach to self-directed learning is gender. Gender identity studies often show that girls have different problem-solving approaches than boys. This does not mean that all girls or all boys solve problems in
 a single style, but that there is a wide range of approaches.

For example, teachers need to understand their crucial role in self-directed learning is that of a helpful, but not judgmental mentor and guide. Girls tend to be “people pleasers” more than boys, and their relationships with teachers are very important to them. This may mean that they will avoid a path not suggested or anticipated by the teacher. Teachers need to remember that their suggestions carry a great amount of weight. To counter this and encourage self-directed learning, teachers need to train themselves to offer neutral, yet encouraging support for students to think outside the box. This conflicts with the traditional role of teacher as both the giver and the ultimate judge of student work, and should bring both assignment and assessment practices into question.

It may be more difficult for girls to express what they want to do in choosing a project or a topic for self-directed study. Typically, the teacher will jump in with suggestions or options, and students have been trained to just wait for that to happen,. Teachers need to let students struggle productively for longer than they may be used to. This change in strategy will take time to develop trust that the teacher really means that they aren’t going to tell students what to do, but also will not tolerate “goofing off”.

Girls tend to use more collaborative techniques such as building consensus and adapting rules than boys do. Boys more often approach a problem as a personal challenge and work on it to the point of obsession. In tackling self-directed learning, all these characteristics are helpful, yet taken to the extreme, will sabotage the learner. Building consensus through collaboration is a good skill to master, but not being able to make a decision or get anything done is a bad habit. Tackling a problem with enthusiasm is a good thing, but allowing unbounded competition or grinding an unproductive idea to death is a bad outcome. Teachers are the key to making sure that these tendencies are expressed and channeled in ways that support learning for all without squashing motivation.

Girls will not fight for scarce resources. Be mindful of that to  ensure that the opportunities for self-directed learning are open to everyone, not just a select few who are aggressive, vocal, or get there first. Tools and technology should be plentiful and easy to access. If there are not enough computers or materials, or if the access to them is made difficult, you may see gender-specific reactions to your program.

Girls tend to be more tolerant of a wide variety of situations – meaning that they “get along” better in traditional school settings. So you may assume that girls don’t need self-directed learning because they have mastered coping in the traditional classroom. While there may be more boys who do not thrive in traditional classrooms, this is not an indication that girls don’t need options as well.

There are some gender-related tendencies that suggest that girls will handle some of the requirements of self-directed learning better than boys.

Some people assume that self-directed learning means solitary learning. This is far from the truth. Mardziah Hayati Abdullah of the US Department of Education writes that self-directed learning is both collaborative and social, where the learner collaborates with both teachers and peers. Students must learn how to navigate new ways of getting and sharing information with others, both in real life and online. Creating opportunities for self-directed learning means more collaboration and communication, not less, an area in which girls excel.

Girls are generally more organized and better able to self-monitor, another requirement for self-directed learning. However, providing good documentation and turning things in on time should not be confused with doing good work. Girls may be better with project planning tools, collaboration networks, and other technology tools that support these areas.

You may find the opposite is true for technology used in the actual design and development of student projects. Some boys may master software apps, programming, robotics, and other technology with ease, where girls hold back. Conventional wisdom and culture say that boys are just “better at technology” than girls, which reinforces this. However, this is a difference of style, not skill or potential. Many boys are content with mastering technology for its own sake, where girls want a reason to do so, such as designing a product that helps others or solves a problem. Offering both these kinds of opportunities to learn about using technology is crucial for a gender-balanced approach to self-directed learning.

One way to support both genders in learning to use technology is to deliberately recruit a wide range of students as peer mentors and leaders. This should not only be a mix of genders, but also of academically successful students with students who are not getting all As.

Training students to mentor their peers to use technology has multiple benefits. Placing students in positions of leadership and authority models student-led, student-centered learning where the teacher is not the guru who has all the answers. This is not just for show – creating student expertise in useful technology tools frees the teachers and other staff to do their jobs, not be tech support.

Understanding gender differences can inform your choices about self-directed learning initiatives in your organization and help educators create a balanced approach that supports all students.

Podcast: The Maker Movement – The Promise and Pitfalls

Click here to listen to the podcast

At ISTE 2014, Ginger Lewman and I recorded a podcast hosted by Don Wettrick called InnovatED – Tomorrow’s Education Innovations Today, on the BAM Radio Network.

We talked about the connection between project-based learning and the Maker Movement, best practices, and potential pitfalls. Plus had a ton of fun! Take a listen 😉


The Maker Movement:The Promise and Pitfalls
Sylvia Martinez is co-author of Invent To Learn: Making, Tinkering, and Engineering the Classroom, a book that has been called the “bible of the maker movement for classrooms”. She speaks and writes around the world to advocate for authentic learning using real world design principles, modern technology, and hands-on experiences. Ginger Lewman, @GingerLewman, works at ESSDACK, a nonprofit educational service center. She is a Keynoter & Consultant; Google Certified Teacher; Silo Killer; Co-Creator Life Practice PBL and a teacher of Project Based Learning.

Click here to listen to the podcast

 

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The Maker Movement: Standing on the Shoulders of Giants

I just wrote a short blog for Edutopia about whether “making in the classroom” is just a fad, and what we can do to make sure it isn’t –

Should we worry that making in the classroom is just the new-new thing, soon to be replaced by some other newer new-new thing? Should we worry that lots of schools will run out and buy 3D printers without thinking about what they will do with them? Yes, I think we should worry, but not give up! To prevent this, I like to combine the work of education pioneers and giants with the new work of scholars to show that this is more than just a fad or a chance for a shopping spree.

Read the rest of: The Maker Movement: Standing on the Shoulders of Giants to Own the Future

FabLearn 2014 registration now open

Screen Shot 2014-09-06 at 11.00.48 AMFabLearn 2014 is the third annual conference on making, fablabs, and education. This is a high quality event for educators, researchers, and designers to meet and talk about things that matter in the quest to make schools more authentic places for kids to learn.

The event will be held Oct. 25-26, 2014 on the beautiful Stanford campus in Palo Alto, California. This is an intimate, education-focused gathering  with the emphasis on making schools better, not selling stuff.

The first phase of registration is now open! Last year, the event sold out in a matter of days, so early registration is recommended. 

You can find out more and register here! Seriously, don’t wait – you may end up on the waiting list and be sad 🙁

I’ll update this post as more of the schedule comes online – but I’ll be there for sure!

To apply for a registration waiver and/or travel stipend, please fill out the form found here.

 

A leadership blueprint for the modern, connected world

Scott McLeod of the Dangerously Irrelevant blog has been asking for posts on leadership for seven years now on what he calls “Leadership Day”. This is a great emerging resource with so many interesting perspectives – almost 500 blog posts! I’ve participated in some years, with my own range of perspectives (see below).

In the past few years my focus has shifted from student leadership to the new affordances of the Maker Movement in K-12  classrooms. Since writing Invent To Learn: Making, Tinkering, and Engineering in the Classroom, my perspective has changed, but in many ways, also reinforced what I already knew about the power of student agency and ownership of their own learning.

The Maker Movement is a global learning revolution that offers a way to look at leadership in a new way that is relevant for both schools and communities.

For example, in this video architects in Amsterdam talk about the process of designing a 3D printer big enough to build a house, building that printer, and then starting to print the house. When you watch this video, there is an interesting part where they decide to put the KamerMaker (roombuilder) out on the front lawn of their office so that the community can come and see what’s going on and offer their perspectives.

KamerMaker from 3D Print Canal House on Vimeo.

Leadership in the Maker Movement doesn’t mean “I do, you repeat” – it means that together we are better. It may seem messy and inefficient to some people, but I think it’s a leadership model for the modern, connected world we live in.

Here are my previous Leadership Day posts:

  • 2007 – Leaders of the Future where I focused on developing the leader in every learner.
  • 2008 – Just Do It where I urged administrators to stop waiting for the district reorg or the next version of Windows or that bandwidth you were promised 3 years ago and get moving. Listen to kids, don’t listen the teachers who can’t seem to manage an email account, damn the torpedos and full steam ahead.
  • 2009 – Every day is leadership day in which I wrote about the connection between “agency” (meaning true choice) and leadership. Leadership is only meaningful when people have an actual choice to follow or not follow. Leadership is inextricably bound to free will, in the same way democracy is. In schools, this must happen every day, at every level of participation.
  • 2010 – What Leadership Looks Like talks about the challenge we face when trying to describe leadership when it’s so dependent on context and personal style. How can we say “what works” if this is so variable?

I invite you to read the other posts made on the subject of Leadership Day and perhaps write your own. What does leadership look like to you?

Sylvia

Back to School with Making in the Classroom – Should I start now or wait?

You may have heard that it’s best to “ease” into hands-on project-based learning at the start of the school year. Maybe you feel your students aren’t ready, need some skills development, or just need to have a few weeks of settling down before getting started with more independent work.

Good teachers know that students learn a lot more when they get their hands on real materials, and get to do their own projects and experiments. But sometimes we get frustrated thinking about the students who won’t cooperate, don’t clean up, waste materials, or misbehave during our hands-on learning time. In my work as a science teacher and coach, I’ve seen teachers who decide to delay lab activities until behavior is rock-solid. Instead of starting off with a bang, they tiptoe toward inquiry learning.

from Teacher Magazine: Teaching Secrets: How to Maximize Hands-On Learning.

The author, Anthony Cody is an award-winning science teacher, and this article has some great ideas, tips and practical suggestions for all grades and subject areas. He goes on:

My experience is in science, but many teachers of social studies, English, math, and other subjects also have great success with hands-on, minds-on activities. I’d bet some of my colleagues in these other content areas also feel the urge to keep kids in lockdown mode until full teacher authority has been established.

I think this is a big mistake.

Here are his reasons:

  • You need to lead with your best foot.
  • When you introduce cool activities the first few weeks, you are setting the stage for an exciting year.

Be sure to read his full explanation and tips for getting the school year started off right with hands-on. Teaching Secrets: How to Maximize Hands-On Learning.

I’m also sure that many teachers feel that they have students who aren’t “ready” for a more independent approach to learning. However, how will they get ready if they don’t practice it? Many teachers tell me that students have to be “unschooled” out of practices like constantly expecting to be told what to do. So why not start to build those habits and expectations on day one?

That doesn’t mean that you have to start with a monumental project. Start with something small. Give the students time to explore, invent, and tinker sooner rather than wait. If it’s chaos, you can add some constraints, but don’t give up! Give them time to learn the tools you want them to get good at with smaller, more contained projects that will build their confidence and skills.

Empowering students to believe in themselves as capable of making things that matter, both in the physical and digital world, is a crucial part of learning.

So whatever you call it, making, project-based learning, hands-on, or inquiry learning – the time to start is always NOW!

My favorites list for classroom making and makerspaces at ISTE 2014

sylvia 21st century learningThe International Society of Technology in Education (ISTE) conference is right around the corner – June 28 – July 1, 2014 in Atlanta, Georgia. It’s the biggest US-based event for K-12 educational technology, and people from around the world will be there to see the latest stuff and to hear the newest ideas for technology and computers in education.

This year there is a big focus on “making” in the classroom – which I’m glad to be a part of! Last year it felt pretty lonely to be one of the only speakers talking about it. But this year, there are numerous events and sessions about making, maker education, and many hands-on and PBL sessions as well.

I’ve created a “favorite list” of some of the conference sessions and Maker “Playgrounds” happening at ISTE. Unfortunately, I can’t figure out a way to share it from their site, but here they are with just an old fashioned copy/paste! Even then, the links don’t work and even if I was ambitious enough (I’m not) to try to relink them, the sessions are in popup boxes so they don’t have unique links. A missed opportunity, I think, ISTE. As Oprah knows, favorites are meant to be shared! Here is a link to the ISTE program search for you do-it-yourselfers.

Friday, June 27

Hack Education (I’ll be here!)
Friday, June 27, 8:00 a.m. – 5:00 p.m.
GWCC B303/304

Mobile Mega Share (I’ll be here!)
Friday, June 27, 2:00 p.m. – 6:00 p.m.
GWCC A411

Saturday, June 28

DON’T MISS! –> Invent To Learn@ISTE 2014 workshop – robots, programming, electronic papercraft and sewing, 3D printing, and much more (plus lunch), lead by Sylvia Martinez and Gary Stager. Don’t miss out, registration is limited (not an ISTE sponsored event).

Sunday, June 29

Technology transforms pedagogy: Combining the tools and the vision
Sunday, June 29, 11:00 a.m. – 12:00 p.m.
GWCC B303/304

Student tech leaders to support digital transformation
Sunday, June 29, 11:00 a.m. – 1:00 p.m.
GWCC Murphy Ballroom Galleria, Table 5

Genius hour 20% time: Best practices inspire creativity not chaos (I’ll be on this panel)
Sunday, June 29, 12:45 p.m. – 1:45 p.m.
GWCC Sidney Marcus Auditorium

Designing your makerspace
Sunday, June 29, 2:00 p.m. – 4:00 p.m.
GWCC Murphy Ballroom Galleria, Table 9

Digital Harbor Foundation Tech Center: Inner-City Baltimore Youth Makerspace
Sunday, June 29, 2:00 p.m. – 4:00 p.m.
GWCC Murphy Ballroom Galleria, Table 41

The Maker Movement: Interactive electronics without programming
Sunday, June 29, 2:00 p.m. – 4:00 p.m.
GWCC Murphy Ballroom Galleria, Table 2

Invent to learn: Making, tinkering and engineering in the classroom (Gary Stager)
Sunday, June 29, 2:30 p.m. – 3:30 p.m.
GWCC B312

STEM in K-5: Beebots to WeDo!
Sunday, June 29, 2:30 p.m. – 3:30 p.m.
GWCC B309

Monday, June 30

Build your world: Mobile makerspace at the Mobile Learning Playground (I’ll be here – speaking towards the end)
Monday, June 30, 9:30 a.m. – 1:00 p.m.
GWCC Building B, Level 3 (near Room B313)

School 2.0: Where are we headed
Monday, June 30, 10:45 a.m. – 11:45 a.m.
GWCC B309

Student engagement: Best practices for inquiry-driven, project-based strategies
Monday, June 30, 12:30 p.m. – 1:30 p.m.
GWCC B406

Making sense of maker education
Monday, June 30, 1:15 p.m. – 3:15 p.m.
GWCC Murphy Ballroom Galleria, Table 38

STEAM (science-tinkering-aesthetics-engineering-math): Creating a maker culture
Monday, June 30, 1:15 p.m. – 3:15 p.m.
GWCC Murphy Ballroom Galleria, Table 9

Creating a makerspace: Makey Makey and Scratch
Monday, June 30, 12:30 p.m. – 2:00 p.m.
GWCC A408

Design your school’s R&D
Monday, June 30, 4:30 p.m. – 7:30 p.m.
GWCC A303

Merging mobile, makers, and science education
Monday, June 30, 5:15 p.m. – 6:30 p.m.
GWCC B405

Exploring earth and space science: Hands-on littleBits STEAM activities
Monday, June 30, 5:30 p.m. – 7:00 p.m.
GWCC A311/312

Tuesday, July 1

Maker’s Playground and agile learning environments
Tuesday, July 1, 9:00 a.m. – 1:00 p.m.
GWCC Building A, Level 3 (near Room A313)

Top 10 classroom tools of the maker movement (Sylvia Martinez)
Tuesday, July 1, 10:15 a.m. – 11:15 a.m.
GWCC Murphy Ballroom 3/4

Enriching elementary geometry curriculum with 3D printing
Tuesday, July 1, 11:45 a.m. – 12:45 p.m.
GWCC B308

ISTE Mobile Learning Network: Merging mobile with the maker movement
Tuesday, July 1, 11:45 a.m. – 12:45 p.m.
GWCC Murphy Ballroom 1/2

Educational technology and makerspaces
Tuesday, July 1, 1:15 p.m. – 2:15 p.m.
GWCC B207

Learn How to Use a 3D Printer – Right Now!
Tuesday, July 1, 1:15 p.m. – 2:15 p.m.
GWCC Tech Infrastructure Pavilion (booth 2448)