Games in Education – K12 Online Conference 2008

Now in its third year, the K12 Online Conference is underway. But don’t worry — you haven’t missed anything, it’s all online!

My session this year is Games in Education. The time limit was 20 minutes, so that was a challenge! To give it more depth, I also created a companion wiki page with lots more resources.

I cover topics including: Why games?; What’s wrong with edutainment?; Serious Games; Casual puzzle and logic games in the classroom; Virtual Worlds, Commercial off the Shelf (COTS) games; Overcoming Objections to using games in the classroom; and students designing and programming their own games. Yes, all in 20 min…

Beyond games, if you are interested in learning more about technology in education in general, and seeing presentations from educators all around the world, then you will find some great stuff on the K12 Online 2008 conference site. Since the conference is online and all the sessions are pre-recorded, they can be downloaded or viewed online anywhere, anytime. For first-timers, be sure to read the “how to” page here.

Check the conference blog for both recorded sessions and live chats with keynotes and presenters.


Student-written help guides

Kern Kelley’s students in Maine have created a web-enabled comic book style help guide for the Google Doc applications they are using. Kern blogs at The Tech Curve about his students involved in student-centered ways to use technology.

This is a terrific project for students, and useful for a school! Since you create it yourself, students can add customized details about your server and network, remind readers about the Acceptable Use Policies, and make suggestions for using these tools.

I’ve blogged about student-created video help guides before, and all the reasons that these are terrific projects for students. These comic-book creations are another idea to accomplish the same goals!