NAIS and PETE and C

February and March are hotbeds of activity for state and national education and technology conferences. Next week I’ll be at both ends of the U.S. at two conferences of interest to educators interested in technology.

NAIS is the National Association of Independent Schools annual conference. Private schools have been on the forefront of the laptop movement both in the US and around the world. The 2010 conference is in San Francisco Feb 24-26,  and I’ll be there with the Constructivist Consortium. This is a group of small companies who promote constructivist use of software in schools for creativity and student-centered learning. Generation YES is one of the founding members and we’ll be at booth 239 – come by and say hello!

PETE&C is the Pennsylvania state technology conference held annually in Hershey, PA. Yes, that Hershey, and yes, it does smell like chocolate! Running Feb 24-27, this conference is all about technology and education. Pennsylvania’s education reform program, Classrooms for the Future (CFF) has created a strong network of educator-coaches who support innovative programs statewide. Building internal leadership like this is a terrific idea, and Pennsylvania is certainly reaping the benefits of investing in their own people.

At PETE&C, I’ll be doing a session on Feb 23 on student leadership and digital citizenship – if you are going to PETE&C I hope you’ll stop by.

Student leadership is a topic that might not on the surface seem to be technology related, but schools hoping to increase their authentic use of technology need to be thinking about. The guiding principle of putting power into student hands can be both concrete (actually handing them equipment) and abstract (giving them responsibility and agency over their learning). Both support each other, and schools that give students responsibility and guide them as they learn to use it gain so much. Students who believe that they have a stake in their own education will contribute to the effort to make education better for all. Schools that take this  empowerment to heart help create the citizens, learners, and leaders we need in the world.

So say hello in person or on Twitter! I love to meet friends new and old!

Sylvia

Tinkering and Technology

Before this all slips my mind, I wanted to post some thoughts about the conversation I led at Educon 2.2 last weekend called Tinkering Towards Technology Fluency. I had a few slides prepared, and a general list of things I thought would be interesting to discuss, and some questions in case there was a lot of deadly silence. Well, that didn’t happen! What happened was that we had a really interesting conversation, which wandered a bit but no one seemed to mind. That’s the cool part about Educon, the conversations are the point. I learned as much from everyone there as I hope they learned from some of the things I shared.

What I’d like to do here is provide a short skim through the topics I brought to the session. I think many of them either support themes I’ve posted about before, or will in the future. I plan to return to them in the future and explore each one in depth.

This is such a rich area for two main reasons:

  1. Unstructured time is undervalued by School.
  2. Tinkering supports technology and technology supports tinkering.

Random thoughts in no particular order:

Humans yearn for tinkering and playful activity
The popularity of the Food Network, HGTV, and shows like Monster Garage  illustrate how people want to learn from watching others DO things they love. Work is interesting when you can see it happen, and people are interesting when they work. Make magazine is awesome.

Tinkering is social
Yes, there is the stereotype of the lone tinkerer in his basement. But more often, tinkering is a shared, social experience. Social learning with no structure or single, all-knowing teacher can happen! Leveraging the power of social learning seems like something we should be thinking about in this day and age.

Bricolage
French for tinkering, using found objects, playfulness in creation. (Wikipedia)

Tinkering/bricolage vs. the scientific method/analytical design
Seymour Papert, the father of educational technology, defined two styles of problem solving: analytical and bricolage. School only honors one style. What are we losing? (Who are we losing?)

“The bricoleur resembles the painter who stands back between brushstrokes, looks at the canvas, and only after this contemplation, decides what to do next.” Sherry Turkle

Tinkering and gender
The book by Sherry Turkle that I couldn’t remember in the session was “The Second Self”. I also forgot to mention this crucial connection to tinkering and gender issues in technology. Turkle says that tinkering is a “female” approach to technology, calling it “soft mastery” (as opposed to the “hard mastery” of linear, step by step problem solving, flowcharting, and analytical design). However, these “hard” styles are often taught as being superior, with “soft mastery” styles deemed messy or unprofessional. Again, who and what are we losing by ignoring (and denigrating) alternative learning and problem-solving styles?

Tinkering requires similar conditions to project-based learning and games in the classroom. Implementation brings up similar questions
Teachers who are looking at project-based learning or games are struggling with the same issues that arise with tinkering. Time, space, overwhelming curriculum requirements, tests, etc. These all need to be solved in similar ways, and teachers are doing this all around the world. Sharing is important.

More connections with games
James Paul Gee (What Video Games Have to Teach Us About Learning and Literacy) says that we should examine the attributes of gaming such as identity and agency and how to bring those to the classroom. We are being too literal with “games in the classroom.” The attributes of tinkering are similar. We have to be willing to give students agency and allow them to develop their own identities as problem-solvers and learners.

Why is tinkering learning?
Tinkering is a uniquely human activity, combining social and creative forces that encompass play and learning.

The problem with the scientific method
A pet peeve of mine is this structured monstrosity called “the scientific method.” We teach it to children like it came down on stone tablets. It’s not how science really works. Science is about wonder and risk and imagination, not checklists.

Risk and design – what happened in engineering in the 80s
When I went to engineering school, they taught us to use the “waterfall” design methodology. Every stage was planned and went in order. Then in the 80s everything changed.

What happened? Computers. Digital design and modeling decreased the cost of making mistakes. You could try things out with little risk or cost. It’s called the spiral design method, or rapid prototyping, sort of like tinkering with an audience. It’s why Google is always in “beta”. Of course it doesn’t work for everything, you can’t release a “beta” skyscraper or tinker a space shuttle, but for digital products, what’s the harm?

The problem is that school hasn’t caught on to this design methodology. What do we need to do to get school design courses to catch up to the real world?

What can we learn from other unstructured (but successful) school activities?
This also connects back to a post I wrote called Technology Literacy and Sustained Tinkering Time which connected the ideas of Sustained Silent Reading to using technology in less structured ways. Schools have embraced Sustained Silent Reading in the face of scripted curriculum and standardized testing – what can advocates for constructivist education learn from this?

Technology literacy without tinkering time is hard to fathom
Maybe we should be talking about technology fluency anyway. Literacy is such a low bar.

Teaching risk free design is so 20th century.

More later – your feedback on what to tackle first is welcome!

Sylvia

Constructivist Celebration at MACUL

The Constructivist Consortium in partnership with SIGTELE is bringing the popular Constructivist Celebration to Michigan! Plan to join in this MACUL pre-conference learning experience on Wednesday, March 10, 2010 in Grand Rapids. Participants will receive the day’s educational program, a hearty lunch and free software from Constructivist Consortium members, including five free tools from Tech4Learning: Pixie, Frames, WebBlender, Twist, and ImageBlender.

This hugely popular workshop, also offered as a pre-conference event at the National Education Computing Conference (NECC/ISTE) sells out quickly each year. Don’t miss your chance to learn with the best at this full-day, hands-on workshop led by Constructivist Consortium co-directors Melinda Kolk and Gary Stager.

More information and registration here.

If you aren’t convinced, read this article (PDF) by Mary Saffron,
SIG TeleLearning Communications Officer about her experience at the NECC Constructivist Celebration in the latest MACUL Journal.

If you are in the Grand Rapids area or are attending MACUL, be sure to add this event to your conference registration!

Sylvia

Tinkering Towards Educon

I’ll be heading to Philadelphia later this month for the Educon conference. This is a terrific small conference held at the Science Leadership Academy about education and change. Educon is famous for having “conversations” not “presentations.” This means that the wisdom of the crowd gets shared as we explore one topic in depth.

This year I’m leading a conversation on Tinkering Towards Technology Fluency

Conversation Description: Tinkering is a time-honored educational practice, focusing on a learner exploring a subject or problem without clear goals or time constraints, using objects or tools at hand, driven by passion and curiosity. Seymour Papert used the word, “bricolage” to describe a way to solve problems by trying things out, testing, playing, and trying again. This stands in direct contract to the way we teach students to use analytical methods (such as the scientific method) to solve problems. Current digital tools would seem to support this method of learning, with the rapid ability to build first drafts and easy to use editing tools. When mistakes and prototypes were expensive and time consuming, it certainly made sense to carefully plan your attack on a problem. However, this is no longer the case. In industry, the methodology of production planning has been revolutionized by rapid design tools. Accepted practices of design and planning have completely changed over the past 25 years, with linear “waterfall” planning completely replaced by new “spiral” design methodologies, especially in the design of digital products.

Beginning questions for the conversation are:  How can tinkering influence our understanding of technology literacy as a set of skills to be mastered? How might this influence classroom practice when teaching analytical problem solving in any subject? How can tinkering fit in today’s structured classroom environment? How does a teacher maintain a schedule and series of learning objectives that result in learning, not just fooling around? Is anything a student does tinkering? What role does judgement and content knowledge play in tinkering?

If you are considering attending Educon, I hope you join the conversation!

Related posts:

Sylvia

Constructing Modern Knowledge 2010

It’s back!!!

Plans are shaping up for an amazing 3rd Annual Constructing Modern Knowledge summer institute, July 12-15, 2009 in Manchester, NH USA (near Boston).

In addition to master educators and edtech pioneers, the Constructing Modern Knowledge 2010 faculty includes history educator James Loewen and bestselling author of Lies My Teacher Told Me; popular provocateur and author, Alfie Kohn; MacArthur Genius and incomparable school reformer, Deborah Meier; and children’s author, illustrator and animator, Peter Reynolds. Cynthia Solomon, Brian Silverman, Sylvia Martinez (that’s me!), Gary Stager and John Stetson round out the amazing faculty.

Constructing Modern Knowledge is a minds-on institute for educators committed to creativity, collaboration and computing. Participants have the opportunity to engage in intensive computer-rich project development with peers and a world-class faculty. Inspirational guest speakers, pre-conference expedition and social events round out the fantastic event.

Constructing Modern Knowledge is about action, not listening to speakers. Attendees work and interact with educational experts committed to maximizing the potential of every learner. The rich learning environment is filled with books, computers, robotics materials, art supplies, toys and other objects to think with.

The real power of Constructing Modern Knowledge emerges from the collaborative project development of participants. Each day’s program consists of a discussion of powerful ideas, on-demand mini tutorials, immersive learning adventures designed to challenge one’s thinking, substantial time for project work and reflection.

CMK 2010 info

21st Century educators need to develop their own technological fluency and understand learning in order to meet the changing needs and expectations of their students. Constructing Modern Knowledge will help participants enhance their tech skills, expand their vision of how computers may enhance the learning environment and leave with practical classroom ideas.

Spend four cool summer days in New England making puppets roar, robots dance, animations delight, movies move, simulations stimulate, photos sing and leave with memories to last a lifetime!

Each participant receives a suite of open-ended creativity software from Tech4Learning, LCSI, Inspiration Software, FableVision and other members of The Constructivist Consortium free-of-charge for use at Constructing Modern Knowledge and beyond. The software alone is worth the registration fee!

There is also a July 11th preconference Science and History Tour of Boston available for a nominal fee. Explore the future at the MIT Museum and visit the past during a private guided tour of the Boston Freedom Trail.

The institute is less than an hour’s drive from Boston in picturesque Manchester, New Hampshire. Free transportation is available from the convenient and affordable Manchester Airport. Discount hotel accommodation has been arranged at the institute venue.

Constructing Modern Knowledge is sensitive to the budgets of schools and educators by keeping registration costs affordable and by offering school/district team discounts. The institute is appropriate for all K-12 educators, administrators and teacher educators – private or public. CEUs are available for an additional fee.

Save $75 on early bird registrations! Register online now!

Sylvia

Reflections from previous years:

‘Teach Naked’ and complacency natives

‘Teach Naked’ Effort Strips Computers From Classrooms – Technology – The Chronicle of Higher Education.

This is one of the stories where you have to actually read the whole thing. At first you think, “Terrific, another educator who hates technology and refuses to join the 21st century.”

College leaders usually brag about their tech-filled “smart” classrooms, but a dean at Southern Methodist University is proudly removing computers from lecture halls. José A. Bowen, dean of the Meadows School of the Arts, has challenged his colleagues to “teach naked”—by which he means, sans machines.

But you would be wrong – read a bit more. He’s not really against technology, he’s against being boring, especially being boring with PowerPoint. He thinks when students come together, the best thing to do is have a conversation. Let the students read the material, or listen to a podcast ahead of time. Use class time to talk, ask questions, and interact with the teacher and other students.

Even though he is taking computers out of classrooms, he’s not anti-technology. He just thinks they should be used differently—upending the traditional lecture model in the process.

Aha! He’s talking about pedagogy, not tools. He’s against lecturing, with or without slideshow accompaniment. And guess who he has to convince about this — yes, those digital natives, the students. Because what they really are is complacency natives. They are used to waiting passively to be told what to learn, how to learn, and then repeating it back.

But he’s taking computers out of the classrooms! Oh no! Evil! But wait, keep reading. He’s removing the fixed computers hooked to projectors. And buying laptops instead. And unbolting the desks and replacing them with movable chairs and tables so the teachers and students can adapt their classroom to suit their learning needs. Oh, hmm… not so crazy.

It’s a great lesson in the sloppy vocabulary of the ed tech world. All “technology” is not created equal. It’s not a technology = good, removing it = bad. We have to be more precise about this. What’s the learning environment? What do you believe about learning? How is technology supporting those goals?

Teach naked? Ok, got to give the guy credit for coming up with something catchy. Getting attention for advocating doing away with lecture is OK in my book. A worthy goal for K-12 would be to produce students who aren’t complacency natives, who arrive at college ready for deep discussion, real learning, and meaningful interactions with other human beings.

Sylvia

What Works: Effective Technology Professional Development

I’d like to share a book with you about technology professional development. Meaningful Learning Using Technology: What Educators Need to Know And Do by Elizabeth Alexander Ashburn (Editor), Robert E. Floden (Editor) (Amazon link)

Many educators are looking for research that shows “what works” in technology professional development. This book is an excellent starting point for discussions about new strategies and best practices. In one chapter, GenYES was one of four models selected for correlation to key dimensions to successful K-12 technology professional development. GenYES and the other models were selected as “… large-scale efforts that were shown to be effective in affecting teachers’ use of technology.”

Fostering Meaningful Teaching and Learning with Technology: Characteristics of Effective Professional Development
Written by Yong Zhao, Kenneth Frank, and Nicole Ellefson of Michigan State University Michigan State University (MSU), these researchers studied four “large-scale efforts that were shown to be effective in affecting teachers’ use of technology”:

1. The Project-Based Learning Multimedia Model (PBL+MM)
2. The Galileo Education Network Association (GENA)
3. Project Information Technology (PIT)
4. The Generation Y Model (previous name of the GenYES model)

Based on data collected from hundreds of teachers, the study determined that several key factors positively influenced teacher’ use of computers.

Study Findings – Key Factors of Successful Technology Professional Development

  1. Time to experiment and play. “Use of computers was positively correlated (.3) with the extent to which a teacher was able to experiment with district-supported software.”
  2. Focus on student learning. “Teachers’ use of computers was positively correlated (.4) with the extent to which the content of professional development was focused on student learning.”
  3. Building social connections and learning communities. “Computer use was positively correlated (.2) with the extent to which teachers accessed other teachers’ expertise.”
  4. Localizing professional development. “Computer use was positively correlated (.2 for each) with the extent to which professional development was provided locally, either in the classroom or school lab.”

The study outlines why and how these models support each of these factors. Unfortunately, I can’t reproduce the entire chapter here, but there is a bit of it online at Amazon.com (the chapter starts at page 161). Buy the book!

Sylvia

Can lectures be interactive?

How do you create interactive computing lectures? « Computing Education Blog.

Nice example from Mark Guzdial about interactive lectures.

A real, authentic problem, with a teacher who doesn’t know the answer, can be energizing for students.  When I make a mistake in live coding, it’s always unscripted, so I don’t immediately know what the bug is.  Most of the time, some student will yell out what I did wrong before I figure it out for myself.  I think that’s a great position to be in, though it does require a heaping helping of humility before starting the lecture.

This doesn’t have to be about coding…

Sylvia

Celebrate creativity and innovation at NYSCATE

The New York state educational technology conference, NYSCATE (Nov. 22-24) always has a top lineup of speakers and keynotes. This year is no exception. The featured keynote is Sir Ken Robinson, a world-renowned advocate for creativity and innovation in learning.

I’ll be there as well, participating in the Constructivist Celebration, two sessions, and a panel. My Monday session is on teacher professional development in a “technology ecology,“ and on Tuesday the topic is games in education. The panel will tackle an intriguing question – What does it mean to be literate in the 21st century (and what does Web 2.0 have to do with it?)

In a special Sunday session, we will explore the second year outcomes of the NYSSTL program (New York State Student Technology Leaders). In more than 30 middle schools in New York, this innovative model for student-centered technology is showing that students can be 21st century leaders. The session will showcase video by two teachers who are working side by side with these student leaders.

Continuing in the creativity theme, if you are anywhere near Rochester on Sunday, Nov. 22 — don’t miss the Constructivist Celebration @ NYSCATE — it’s back and better than ever! Gary Stager and award-winning children’s book author Peter Reynolds will host a full-day workshop at the Strong National Museum of Play. This is the perfect place to explore creative, playful, constructivist learning with computers. The $100 registration fee includes lunch, creativity software from your favorite companies, and new this year, a free TechYES Mini-kit. TechYES is our middle school project-based technology literacy certification program. This is hundreds of dollars worth of the best creativity software and tools PLUS a great day of tinkering with technology.

And a note for you Stager fans, this will be your only opportunity to hear the always entertaining and thought-provoking Gary at this year’s NYSCATE.

The theme of creativity resonates strongly throughout NYSCATE, and the best way to encourage creativity is to allow (and teach) children to be creative problem-solvers in their own lives, both personal and academic. At Generation YES, we are sure there is no better way than to invite students to become leaders and allies in the effort to improve education with new technology.

As you can tell, I’m excited! NYSCATE is one of my favorite education technology conferences of the year and I can’t wait. If you’d like to hear more about what’s going on there, or meet me at NYSCATE, I’ll be there Sunday –Tuesday (Nov. 22 – 24).

Sylvia